Episode 72 – Interactive Storytelling
Feb 24th, 2009 by JustinMacumber
This week the Dead Robots are joined by special guest James Batchelor, and together they talk about the topic of story telling in the interactive medium of video games. How does it tell a story, is it better, and what can we learn from it? Enjoy!








[...] The Dead Robots Society Podcast: Episode 72 Interactive Storytelling is available. In it, I was lucky enough to chat with Justin Macumber and Ryan Stevenson about the various narrative techniques used in video games, how game storylines and game writing compare to those of traditional fiction and the challenges games writers face today. [...]
[...] Episode 72: Interactive Storytelling I feel so privileged to be allowed to guest on Dead Robots, one of the best podcasts available for writers of all genres. My thanks to Justin and Ryan for putting up with me. This week the Dead Robots are joined by special guest James Batchelor, and together they talk about the topic of story telling in the interactive medium of video games. How does it tell a story, is it better, and what can we learn from it? Enjoy! [...]
[...] The Dead Robots Society Episode 72 – Interactive Storytelling – Did I miss it? Did no one mention Deus Ex? Wha…? [...]