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	<title>Comments on: Episode 72 &#8211; Interactive Storytelling</title>
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	<description>Writers on Writing</description>
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		<title>By: BrainWyrms &#187; Blog Archive &#187; The day snow swirled around a whole lot.</title>
		<link>http://deadrobotssociety.com/2009/02/24/episode-72-interactive-storytelling/comment-page-1/#comment-912</link>
		<dc:creator>BrainWyrms &#187; Blog Archive &#187; The day snow swirled around a whole lot.</dc:creator>
		<pubDate>Tue, 03 Mar 2009 06:12:58 +0000</pubDate>
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		<description>[...] The Dead Robots Society Episode 72 - Interactive Storytelling - Did I miss it? Did no one mention Deus Ex? Wha&#8230;? [...]</description>
		<content:encoded><![CDATA[<p>[...] The Dead Robots Society Episode 72 &#8211; Interactive Storytelling &#8211; Did I miss it? Did no one mention Deus Ex? Wha&#8230;? [...]</p>
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		<title>By: Games Journalism Or Bust! &#187; Blog Archive &#187; Podcasts: February 26th, 2009</title>
		<link>http://deadrobotssociety.com/2009/02/24/episode-72-interactive-storytelling/comment-page-1/#comment-903</link>
		<dc:creator>Games Journalism Or Bust! &#187; Blog Archive &#187; Podcasts: February 26th, 2009</dc:creator>
		<pubDate>Thu, 26 Feb 2009 10:17:47 +0000</pubDate>
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		<description>[...] Episode 72: Interactive Storytelling I feel so privileged to be allowed to guest on Dead Robots, one of the best podcasts available for writers of all genres. My thanks to Justin and Ryan for putting up with me. This week the Dead Robots are joined by special guest James Batchelor, and together they talk about the topic of story telling in the interactive medium of video games. How does it tell a story, is it better, and what can we learn from it? Enjoy! [...]</description>
		<content:encoded><![CDATA[<p>[...] Episode 72: Interactive Storytelling I feel so privileged to be allowed to guest on Dead Robots, one of the best podcasts available for writers of all genres. My thanks to Justin and Ryan for putting up with me. This week the Dead Robots are joined by special guest James Batchelor, and together they talk about the topic of story telling in the interactive medium of video games. How does it tell a story, is it better, and what can we learn from it? Enjoy! [...]</p>
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		<title>By: Published Author Or Bust! &#187; Dead Robots is up!</title>
		<link>http://deadrobotssociety.com/2009/02/24/episode-72-interactive-storytelling/comment-page-1/#comment-901</link>
		<dc:creator>Published Author Or Bust! &#187; Dead Robots is up!</dc:creator>
		<pubDate>Wed, 25 Feb 2009 16:53:46 +0000</pubDate>
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		<description>[...] The Dead Robots Society Podcast: Episode 72 Interactive Storytelling is available. In it, I was lucky enough to chat with Justin Macumber and Ryan Stevenson about the various narrative techniques used in video games, how game storylines and game writing compare to those of traditional fiction and the challenges games writers face today. [...]</description>
		<content:encoded><![CDATA[<p>[...] The Dead Robots Society Podcast: Episode 72 Interactive Storytelling is available. In it, I was lucky enough to chat with Justin Macumber and Ryan Stevenson about the various narrative techniques used in video games, how game storylines and game writing compare to those of traditional fiction and the challenges games writers face today. [...]</p>
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